EZT MOTORSPORT
Welcome back! Please log in!



 
RegisterHomeEZT MOTORSPORTCalendarFAQSearchLog in

Share | 
 

 EZT Heavyweights Series - Viper vs Corvette - Rules & Regulations

View previous topic View next topic Go down 
AuthorMessage
EZT uncabunca
Administrator
Administrator
avatar

Number of posts : 2804

Gamer Tag : EZT uncabunca Registration date : 2009-06-23
Age : 67

Location : The OC

Favourite Car : Nissan Skyline GT-R35

PostSubject: EZT Heavyweights Series - Viper vs Corvette - Rules & Regulations   Sun 13 Jul 2014, 1:35 pm


EZT MOTORSPORT

presents
EZT Heavyweights Series - Viper vs Corvette



Series Organizers: EZT MAKO 6669
Series Support Team: EZT Admins

Tuesdays: 5 PM PDT / 6 PM MDT / 7 PM CDT / 8 PM EDT / 01:00 GMT-BST
(times taken from worldtimezone.net)

A FORZA MOTORSPORT 4 EVENT

This series pits two icons of American racing, the Viper SRT Motorsport GTS-R and the Corvette Racing ZR1, in a head to head battle on six of America's best racing circuits!
There will be no Assist restriction and Damage will be Limited.
Sign-up period begins 7/22, and closes 9/2  
The first race is 7/29
Sign up here.

THE CARS

To view the Official Heavyweights Series cars, click here.

LIVERIES

An official decal package must be obtained from the series organizer or support staff

TEAMS

Teams will consist of two drivers. Each must use one of the two cars. There will be a team championship for this series pending the number of sign ups

SCHEDULE

DATETRACKLAPSPIT WINDOW
7/29Sebring Full15Lap 3 - 10
8/5Road Atlanta25Lap 3 - 20
8/12Indy GP15Lap 3 - 10
8/19Road America15Lap 3 - 10
8/26Infineon IRL15Lap 3 - 10
9/2Mazda Laguna Sega25Lap 3 - 20
QUALIFYING
(Collisions: OFF, Damage:  Cosmetic)

Please be online and ready to race on time. All drivers will get an invite from their room host. If you do not receive an invite by 10 minutes past the hour, please inform the Series Organizer or Support Staff.

Qualifying will take place at 15 minutes past the hour, and you will have 5 laps to set your best certified lap. Please space out on the opening lap to give each other room so you can all have clear, unimpeded qualifying laps. Any drivers that lagout or leave the session, will have their best time used as displayed by the results screen. No driver is to drive backwards around the track.

CERTIFICATION

Each driver must have a certified lap achieved on their first lap. A slow cautionary lap must be carried out by every driver, staying on the track and away from the grass, curbs and walls. If your lap becomes un-certified, you will have to sacrifice another lap to achieve this certification, so go slow and be careful. All un-certified times will be placed behind certified times in order of fastest to slowest.


RACE NIGHT
(Collisions: ON, Damage: LIMITED)

Race Night will begin once Qualifying is completed and the times collected and ordered. All drivers will get an invite from their room host.

Each race will begin with a quick 1 lap race where drivers will finish in the correct position to which they are to start the main race for the gridded standing start. The room host will then order the grid by lobby points.

There is a mandatory pit stop for every race and each stint, which must be taken at some point between a set pit window stated in each race thread. Whenever a driver enters or leaves the pits, they must call this out to the rest of the lobby.  When exiting the pit lane, you must stay off the racing line until you have gotten up to racing speed.

RESTARTS
These can only occur if the following happens:
- The Lobby has been set up incorrectly
- A driver lags out within the first lap
- Racing collision involving 4 or more cars within the first lap
- Large lag related crash within the first lap



For room settings and to learn more about the race, click here.

POINTS


1st
2nd
3rd
4th
5th
6th
7th
8th
Room 1
200
197
195
193
191
189
187
185
Room 2
183
181
179
177
175
173
171
169
Room 3
167
165
163
161
159
157
155
153
Room 4
151
149
147
145
143
141
139
137
etc

1 bonus point = Winner of a Room other than Room 1


LAGOUTS AND RETIREMENTS
If you do not complete the race through whatever reason, you will be classified as a DNF, and will be ordered by number of laps completed in the finishing order.

CONNECTION CONFLICTIONS
If you cannot connect to your race room, you will receive last placed points for your qualifying room upon completing the Connection Confliction procedure stated below. This will be for the first 2 conflicts only, upon which you will then only receive overall last placed points.

ADDITIONAL INFO

Random car inspections will occur to prevent cheating. If your car does not match the required stats, you are excluded from the series.  Out of 6 races, your best 5 results will count towards the final standings. This means you can miss a round and still be in contention.

You are required to have a microphone plugged in during the race meeting, otherwise how can we communicate?

It is recommended you save Replays. This may help rectify disputes.

You cannot cut corners. Racing is done on the track only. Anyone caught cutting will face anything from a time penalty, grid penalty or DQ.

Please note: We wish to maintain a balance between cars in this series. EZT team members will do their best to balance out the field through their car selections, but in the event the numbers are not even, you may be asked to switch cars. Please make sure you state your car selection in the sign up section. We will do our utmost to insure everyone can drive their preferred car.


CONNECTIONS


Your connection is YOUR responsibility. You must ensure it is the best it can be. This includes :
- turning off all other equipment using the internet during a race
- being wired instead of wireless when possible
- when wireless, making the signal strength the best it can be as denoted by the dashboard
- finally as a last resort, resetting all equipment


It is highly recommended to get your NAT to appear OPEN (found on your dashboard). If you cannot connect properly on race day, then it will not be delayed. Conflictions with other racers preventing access to rooms will need to be sorted by those in question, and those 1 or 2 racers will need to sort their problems, or they will not be allowed to race. The person with the better qualifying will be allowed to race, as long as he does not conflict with others. It is strongly recommended to get online 30 mins before race time to work out any connection problems.

Confliction on Race Night

If there is a confliction for your race room, you must find out who the confliction is with:
a) Room Host invites all his players to room
b) Driver who can't get in then opens a new room (correct settings)
c) He invites everyone in
d) Whoever can't get in is where the confliction is
e) From these 2 drivers, the one with the better qualifying will be allowed to race

This process should not take longer than 5 minutes.



TEAM OFFICIALS/RACE STEWARDS

If you have any questions or queries regarding any aspect of the series, get in contact with the Series Organiser and Support Team. Alternatively, Race Stewards are available. Either PM them on the forum or send them a message on XBL. Don't send a friends request - it won't be accepted if we don't know you, or we don't have room. A message will be read though!

TEAM OFFICIALS/RACE STEWARDS

Series Organizers:  EZT MAKO 6669
Series Support Team / Stewards: EZT Admin


FINALLY...

Communication is key! Even with cosmetic damage, chances cannot be taken that will risk other drivers. No-one's race should be ruined by someone else's mistake.
Back to top Go down
View user profile
 
EZT Heavyweights Series - Viper vs Corvette - Rules & Regulations
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» EZT Heavyweights Series - Viper vs Corvette - General Chat
» Forum rules and regulations
» EZT Viper Challenge - Rules and Regulations
» Rules of the Touge
» Rules and regulations and the lingo~~

Permissions in this forum:You cannot reply to topics in this forum
EZT MOTORSPORT :: EVENTS :: EZT Heavyweights Series - Viper vs Corvette-
Jump to: