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 EZT Vintage NASCAR Series 1 - Rules & Regulations

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EZT uncabunca
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Gamer Tag : EZT uncabunca Registration date : 2009-06-23
Age : 67

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Favourite Car : Nissan Skyline GT-R35

PostSubject: EZT Vintage NASCAR Series 1 - Rules & Regulations   Sat 19 Apr 2014, 1:43 pm


EZT MOTORSPORT

presents
EZT Vintage NASCAR Series 1



Series Organizers: EZT Coot – EZT MAKO 6669
Series Support Team: EZT Admins

Mondays: 5 PM PDT / 6 PM MDT / 7 PM CDT / 8 PM EDT / 01:00 GMT-BST
(times taken from worldtimezone.net)

A FORZA MOTORSPORT 4 EVENT

This series will see you race TWO classic Stock Cars in a SIX RACE schedule. Each participant will be required to run EACH CAR in THREE events of their choosing. Each race will commence with a rolling start and will be a 50 Lap event with one mandatory pit stop under green racing conditions.
There will be no Assist restriction and Damage will be Limited.
Sign-up period begins May 5th, and closes June 23rd -
The first race is May 19th
Sign up here.

THE CARS

To view the Official Vintage NASCAR Series cars, click here.

LIVERIES

Any livery is allowed however Vintage NASCAR race-style liveries are preferred. The sole requirement will be that your Driver Number must be on both doors and must fill the entire door area, NASCAR style.  You may use Storefront liveries if they meet the Driver Number requirement.

TEAMS

Drivers may team up if they wish but, there will not be a team championship for this series.

SCHEDULE

DATETRACKLAPSPIT WINDOW
May 19Sunset Peninsula Raceway50Lap 3 - 35
May 26No race - Memorial Day
June 2Sedona Raceway Park50Lap 3 - 35
June 9Twin Ring Motegi50Lap 3 - 35
June 16Sunset Peninsula Raceway - Reverse50Lap 3 - 35
June 23Sedona Raceway Park - Reverse50Lap 3 - 35
June 30Indianapolis Motor Speedway50Lap 3 - 35
QUALIFYING
(Collisions: OFF, Damage:  Cosmetic)

Please be online and ready to race on time. All drivers will get an invite from their room host. If you do not receive an invite by 10 minutes past the hour, please inform the Series Organizer or Support Staff.

Qualifying will take place at 15 minutes past the hour, and you will have 5 laps to set your best certified lap. Please space out on the opening lap to give each other room so you can all have clear, unimpeded qualifying laps. Any drivers that lagout or leave the session, will have their best time used as displayed by the results screen. No driver is to drive backwards around the track.

CERTIFICATION

Each driver must have a certified lap achieved on their first lap. A slow cautionary lap must be carried out by every driver, staying on the track and away from the grass, curbs and walls. If your lap becomes un-certified, you will have to sacrifice another lap to achieve this certification, so go slow and be careful. All un-certified times will be placed behind certified times in order of fastest to slowest.


RACE NIGHT
(Collisions: ON, Damage: LIMITED)

Race Night will begin once Qualifying is completed and the times collected and ordered. All drivers will get an invite from their room host. 


The race will begin with a Pace Lap for the rolling gridded start on Lap 2, and will be controlled by the Pole Sitter. He can choose to start on either the left or right side of the grid with the second placed driver adjusting accordingly, however the rest of the field will remain positioned the same, with the odd placed drivers on the inside in relation to Turn 1, and the even placed drivers on the outside. The start speed will be 90 mph / 144 kph and no-one is to accelerate until the Pole Sitter has given a clear Three - Two - One - GO at the approximate Start / Finish Line. Please ensure safe starts by leaving room between rows. If a jump start takes place, a lap is lost whilst another rolling start is conducted. Please ensure safe starts by leaving room between rows. 

There is a mandatory pit stop for every race and each stint, which must be taken at some point between a set pit window stated in each race thread. Whenever a driver enters or leaves the pits, they must call this out to the rest of the lobby.  When exiting the pit lane, you must stay to the side until you have got up to racing speed. 

RESTARTS
These can only occur if the following happens:
- The Lobby has been set up incorrectly
- A driver lags out within the first lap
- Racing collision involving 4 or more cars within the first lap
- Large lag related crash within the first lap


CAUTION PERIODS
Any incident involving one or more cars that block or compromise full racing speed of the track must be notified to the room by the driver involved, by them clearly stating "Official Caution" which will act to warn all drivers, and trigger a caution period. If the driver in question fails to state an "Official Caution" for whatever reason and a driver that comes across the incident deems it to be a dangerous situation, they may call the "Official Caution". Once in a Caution Period, positions are maintained with no further passing of cars that were not involved in the incident being allowed, with all drivers coasting and safely slowing down to the Pace Lap speed. Under no circumstances should avoidable collisions occur while under caution. 

The pits become automatically closed until all drivers have caught up to the leader in single file formation, and will remain closed until the leader states "The pits are now open". Pitting when the pits are not open will result in the driver being placed at the back of the grid for the restart. You cannot pass any cars when entering the pits and must maintain Pace Lap speed, but drivers may gain or lose positions in the pitting process due to the length of their pit stops. The field is then frozen again upon pit exit positions. At all times, the leader must maintain Pace Lap speed allowing all drivers to line up in the positions they were in prior to the Caution Period, or, if pit stops were made, the pit exit positions. The cars that caused the caution however, will go to the back of the grid. 

Once all cars are in position, the restart will take place with drivers lined up in a rolling grid, similar to the start of the race. If however, any drivers choose not to pit once the pit lane is open but instead pit a lap later for example, the leader is not obligated to wait for them for the restart to take place. No Cautions Periods can be initiated once the leader is within 5 laps from the finish of the race, but any incidents must still be notified to the room.

BUMP DRAFTING
Bump drafting is allowed between co-operating cars only. Bump drafting is not allowed when the lead driver asks you not to bump him. It is advised that you always allow a minimum of 3 feet between cars to guard against an unstable connection.

DEFENDING A POSITION
Drivers must defend their positions in accordance to Racing Standards. On the last lap however, they can make more than one move to defend their position. Any defensive driving that causes a collision or crash however, will be at the fault of the defending driver.

LAPPING CARS 
Lead lap cars are responsible for announcing their approach when lapping cars to ensure they are aware of the impending situation of being lapped. All cars must pay attention to where the lead lap cars are on the track and once the lead lap cars get close to them they must stay to one side of the track, either the left or the right, until the lead lap cars have passed. It is advisable to lap cars on the straights to ensure safety.

For room settings and to learn more about the race, click here.

POINTS


1st
2nd
3rd
4th
5th
6th
7th
8th
Room 1
200
197
195
193
191
189
187
185
Room 2
183
181
179
177
175
173
171
169
Room 3
167
165
163
161
159
157
155
153
Room 4
151
149
147
145
143
141
139
137
etc

1 bonus point = Winner of a Room other than Room 1


LAGOUTS AND RETIREMENTS
If you do not complete the race through whatever reason, you will be classified as a DNF, and will be ordered by number of laps completed in the finishing order.

CONNECTION CONFLICTIONS
If you cannot connect to your race room, you will receive last placed points for your qualifying room upon completing the Connection Confliction procedure stated below. This will be for the first 2 conflicts only, upon which you will then only receive overall last placed points.

ADDITIONAL INFO

Random car inspections will occur to prevent cheating. If your car does not match the required stats, you are excluded from the series.  Out of 5 races, your best 4 results will count towards the final standings. This means you can miss a round and still be in contention.

You are required to have a microphone plugged in during the race meeting, otherwise how can we communicate?

It is recommended you save Replays. This may help rectify disputes.

You cannot cut corners. Racing is done on the track only. Anyone caught cutting will face anything from a time penalty, grid penalty or DQ.


CONNECTIONS


Your connection is YOUR responsibility. You must ensure it is the best it can be. This includes :
- turning off all other equipment using the internet during a race
- being wired instead of wireless when possible
- when wireless, making the signal strength the best it can be as denoted by the dashboard
- finally as a last resort, resetting all equipment


It is highly recommended to get your NAT to appear OPEN (found on your dashboard). If you cannot connect properly on race day, then it will not be delayed. Conflictions with other racers preventing access to rooms will need to be sorted by those in question, and those 1 or 2 racers will need to sort their problems, or they will not be allowed to race. The person with the better qualifying will be allowed to race, as long as he does not conflict with others. It is strongly recommended to get online 30 mins before race time to work out any connection problems.

Confliction on Race Night

If there is a confliction for your race room, you must find out who the confliction is with:
a) Room Host invites all his players to room
b) Driver who can't get in then opens a new room (correct settings)
c) He invites everyone in
d) Whoever can't get in is where the confliction is
e) From these 2 drivers, the one with the better qualifying will be allowed to race

This process should not take longer than 5 minutes.



TEAM OFFICIALS/RACE STEWARDS

If you have any questions or queries regarding any aspect of the series, get in contact with the Series Organiser and Support Team. Alternatively, Race Stewards are available. Either PM them on the forum or send them a message on XBL. Don't send a friends request - it won't be accepted if we don't know you, or we don't have room. A message will be read though!

TEAM OFFICIALS/RACE STEWARDS

Series Organizers: EZT Coot – EZT MAKO 6669
Series Support Team / Stewards: EZT Admin


FINALLY...

Communication is key! Even with cosmetic damage, chances cannot be taken that will risk other drivers. No-one's race should be ruined by someone else's mistake.
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