EZT MOTORSPORT
Welcome back! Please log in!



 
RegisterHomeEZT MOTORSPORTCalendarFAQSearchLog in

Share | 
 

 EZT Cobra Classic - Rules & Regulations

View previous topic View next topic Go down 
AuthorMessage
EZT uncabunca
Administrator
Administrator
avatar

Number of posts : 2804

Gamer Tag : EZT uncabunca Registration date : 2009-06-23
Age : 67

Location : The OC

Favourite Car : Nissan Skyline GT-R35

PostSubject: EZT Cobra Classic - Rules & Regulations   Thu 16 Jan 2014, 2:33 pm


EZT MOTORSPORT

presents
The EZT Cobra Classic - 2014



Series Organizers: EZT Coot – EZT uncabunca
Series Support Team: EZT Admin

Sundays: 5 PM PT / 6 PM MT / 7 PM CT / 8 PM ET / 01:00 GMT
(times taken from worldtimezone.net)

A FORZA MOTORSPORT 4 EVENT

This event will see you racing an S-class ’65 Shelby AC Cobra to a set build.
All races will commence with a standing start and will be approximately one hour in length with two mandatory pit stops.
TCS and STM will be forced off for this event. Damage will be on limited.

Sign-up period begins Sunday, January 26, and closes Sunday, March 9th -
The first race is Sunday, 09 February
Sign up here.





THE CAR

To view the Official Cobra Classic Series car, click here.





LIVERIES

Any livery is allowed however, race-style liveries are preferred.  Upon completion of your sign-up for the event, you will be gifted a livery template for the Cobra. All elements must remain in place however, MINOR adjustments of the Number Plates can be made to allow for Livery flexibility.




To merge your paintjob and the required livery template together, you must save the different sides of your paintjob as a 'Layer Group' in order to transfer them. When in the 'Apply Decals' of the 'Paint' section, you must create layer groups of all sides that contain graphics that you wish to transfer. To do this using the 'Left Side' as an example, you must be on Layer 1, press and hold the right trigger, and press Up on the D-Pad. This will highlight all layers, leaving you on a new layer at the end. Move back one layer and the whole side of the car will flash indicating it is selected. Press A and select 'Group'. Press A again, and now select 'Save Group', giving it an appropriate name. Once saved, repeat the process for all sides that you wish to transfer, exit the section, select 'My Designs' and load the required template. This will overwrite your livery, but then navigate back into 'Apply Decals' and on a new layer whilst on a side you desire, press A and 'Load a Layer Group', selecting the appropriate group and then position it correctly. From here, press X to cut the group, press Down on the D-Pad to take you to the beginning and press Y to re-insert it. Repeat for all sides, and your livery will be transferred and will be underneath the template.


TEAMS

Drivers may team up if they wish but, there will not be a team championship for this series.



SCHEDULE

DATETRACKLAPSPIT WINDOW
Feb 09Sebring Full27Laps 5-12 / Laps 17-24
Feb 16Road Atlanta Full43Laps 5-15 / Laps 25-35
Feb 23Laguna Seca41Laps 5-15 / Laps 25-35
Mar 02Silverstone International44Laps 5-15 / Laps 25-35
Mar 09Le Mans Old Mulsanne15Laps 3-6 / Laps 10-13


QUALIFYING
(Collisions: OFF, Damage:  Cosmetic)

Please be online and ready to race on time. All drivers will get an invite from their room host. If you do not receive an invite by 10 minutes past the hour, please inform the Series Organizer or Support Staff.

Qualifying will take place at 15 minutes past the hour, and you will have 5 laps to set your best certified lap,(3 laps at Le Mans). Please space out on the opening lap to give each other room so you can all have clear, unimpeded qualifying laps. Any drivers that lagout or leave the session, will have their best time used as displayed by the results screen. No driver is to drive backwards around the track.

CERTIFICATION

Each driver must have a certified lap achieved on their first lap. A slow cautionary lap must be carried out by every driver, staying on the track and away from the grass, curbs and walls. If your lap becomes uncertified, you will have to sacrifice another lap to achieve this very simple task, so go slow and be careful. All uncertified times will be placed behind certified times in order of fastest to slowest



RACE NIGHT
(Collisions: ON, Damage: Limited)

Race Night will begin once Qualifying is completed and the times collected and ordered. All drivers will get an invite from their room host. Each race will begin with a quick 1 lap race where drivers will finish in the correct position to which they are to start the main race for the gridded standing start. The room host will then order the grid by lobby points. There will be TWO MANDATORY pit stops in this series on all tracks.

RESTARTS
These can only occur if the following happens:
- A driver lags out within the first lap
- Racing collision involving 4 or more cars within the first lap
- Large lag related crash within the first lap




POINTS


1st
2nd
3rd
4th
5th
6th
7th
8th
Room 1
200
197
195
193
191
189
187
185
Room 2
183
181
179
177
175
173
171
169
Room 3
167
165
163
161
159
157
155
153
Room 4
151
149
147
145
143
141
139
137
etc

1 bonus point = Winner of a Room other than Room 1


LAGOUTS AND RETIREMENTS
If you do not complete the race through whatever reason, you will be classified as a retirement, and will be ordered by number of laps completed in the finishing order.

CONNECTION CONFLICTIONS
If you cannot connect to your race room, you will receive last placed points for your qualifying room upon completing the Connection Confliction procedure stated below. This will be for the first 2 conflicts only, upon which you will then only receive overall last placed points.


ADDITIONAL INFO

Random car inspections will occur to prevent cheating. If your car does not match the required stats, you are excluded from the series.  Out of 5 races, your best 4 results will count towards the final standings. This means you can miss a round and still be in contention.

You are required to have a microphone plugged in during the race meeting, otherwise how can we communicate?

It is recommended you save Replays. This may help rectify disputes.

You cannot cut corners. Racing is done on the track only. Anyone caught cutting will face anything from a time penalty, grid penalty or DQ.


CONNECTIONS


Your connection is YOUR responsibility. You must ensure it is the best it can be. This includes :
- turning off all other equipment using the internet during a race
- being wired instead of wireless when possible
= when wireless, making the signal strength the best it can be as denoted by the dashboard
- finally as a last resort, resetting all equipment


It is highly recommended to get your NAT to appear OPEN (found on your dashboard). If you cannot connect properly on race day, then it will not be delayed. Conflictions with other racers preventing access to rooms will need to be sorted by those in question, and those 1 or 2 racers will need to sort their problems, or they will not be allowed to race. The person with the better qualifying will be allowed to race, as long as he does not conflict with others. It is strongly recommended to get online 30 mins before race time to work out any connection problems.

Confliction on Race Night

If there is a confliction for your race room, you must find out who the confliction is with:
a) Room Host invites all his players to room
b) Driver who can't get in then opens a new room (correct settings)
c) He invites everyone in
d) Whoever can't get in is where the confliction is
e) From these 2 drivers, the one with the better qualifying will be allowed to race

This process should not take longer than 5 minutes.



TEAM OFFICIALS/RACE STEWARDS

If you have any questions or queries regarding any aspect of the series, get in contact with the Series Organiser and Support Team. Alternatively, Race Stewards are available. Either PM them on the forum or send them a message on XBL. Don't send a friends request - it won't be accepted if we don't know you, or we don't have room. A message will be read though!

TEAM OFFICIALS/RACE STEWARDS

Series Organizers: EZT Coot – EZT Uncabunca
Series Support Team / Stewards: EZT Admin


FINALLY...

Communication is key! Even with cosmetic damage, chances cannot be taken that will risk other drivers. No-one's race should be ruined by someone else's mistake.


Last edited by EZT uncabunca on Fri 17 Jan 2014, 1:47 pm; edited 10 times in total (Reason for editing : update lap and pit info)
Back to top Go down
View user profile
 
EZT Cobra Classic - Rules & Regulations
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Forum rules and regulations
» Rules of the Touge
» Rules and regulations and the lingo~~
» Chat - Suggestion box for Guidelines / Rules *Solved*
» Kodokan Tsukinami-shiai rules?

Permissions in this forum:You cannot reply to topics in this forum
EZT MOTORSPORT :: EVENTS :: EZT Motorsport Sunday Night Series :: EZT Cobra Classic-
Jump to: