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 EZT MINI Cooper S Challenge Series 2 - Rules & Regulations

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EZT uncabunca
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PostSubject: EZT MINI Cooper S Challenge Series 2 - Rules & Regulations   Mon 16 Sep 2013, 1:24 pm

EZT MOTORSPORT
presents
MINI COOPER S CHALLENGE SERIES 2



Sundays: 5 PM PT / 6 PM MT / 7 PM CT / 8 PM ET / Midnight GMT / 01:00 BST (UK)
(times taken from worldtimezone.net)



EZT MOTORSPORT events are catered for fun, clean, competitive racing.
All skill levels are welcomed and encouraged to participate.
All we ask is that you are committed to the event.
This means, if you sign up for an event, you should complete it.


This event will see you racing an A-class MINI Cooper S to a set build.  Sign-up period begins Sunday, September 22th, and closes Sunday, October 27th - the first race is Sunday, September 29th.


THE CAR

To view the Official MINI Cooper S Challenge Series 2 car, click here.


TEAMS

You do not need to be in a team to participate, but teams are supported. A team may be 2 or 3 drivers who must all drive the same car. Teams are frozen when the Sign-up period has closed, or when a driver runs his first race.


QUALIFYING

Please be online and ready to race on time. All drivers will get an invite from their room host. If you do not receive an invite by 10 minutes past the hour, please inform the Series Organizer or Support Staff.

Qualifying will take place at 15 minutes past the hour, and you will have 5 laps to set your best certified lap. Please space out on the opening lap to give each other room so you can all have clear, unimpeded qualifying laps. Any drivers that lagout or leave the session, will have their best time used as displayed by the results screen. No driver is to drive backwards around the track.

CERTIFICATION
Each driver must have a certified lap achieved on their first lap. A slow cautionary lap must be carried out by every driver, staying on the track and away from the grass, curbs and walls. If your lap becomes uncertified, you will have to sacrifice another lap to achieve this very simple task, so go slow and be careful. All uncertified times will be placed behind certified times in order of fastest to slowest

(Collisions: OFF, Damage:  Cosmetic, TCS: OFF, STM: OFF)


RACE NIGHT

Race Night will begin once Qualifying is completed and the times collected and ordered. All drivers will get an invite from their room host. Each room will begin with a quick 1 lap race where drivers will finish in the correct position to which they are to start the main race for the gridded start. The room host will then order the grid by lobby points. There will be mandatory pit stops in this series.  Pit stops will occur after the first three laps and before the last three laps.  For example, for a 20 lap race, the pit window will be between Lap 4 and Lap 17.  A 25 lap race would be between Lap 4 and Lap 22.

RESTARTS
These can only occur if the following happens:
- A driver lags out within the first 3 laps
- Racing collision involving 3 or more cars within the first 3 laps
- Large lag related crash within the first 3 laps

(Collisions: ON, Damage:  Cosmetic, TCS: OFF, STM: OFF)


SCHEDULE



RACE
TRACK
LAPS
DATE
TIME
Race 1
Le Mans (Old)
8 laps 
Sep 29th
19:00 CDT / 20:00 EDT / 01:00 BST (Mon)
Race 2
Silverstone GP
16 laps 
Oct 6th
19:00 CDT / 20:00 EDT / 01:00 BST (Mon)
Race 3
Suzuka GP
14 laps 
Oct 13th
19:00 CDT / 20:00 EDT / 01:00 BST (Mon)
Race 4
Road Atlanta
22 laps 
Oct 20th
19:00 CDT / 20:00 EDT / 01:00 BST (Mon)
Race 5
Road America
14 laps 
Oct 27th
19:00 CDT / 20:00 EDT / 01:00 BST (Mon)



POINTS



1st
2nd
3rd
4th
5th
6th
7th
8th
Room 1
200
197
195
193
191
189
187
185
Room 2
183
181
179
177
175
173
171
169
Room 3
167
165
163
161
159
157
155
153
Room 4
151
149
147
145
143
141
139
137

etc

1 bonus point = Winner of a Room other than Room 1

LAGOUTS AND RETIREMENTS
If you do not complete the race through whatever reason, you will be classified as a retirement, and will be ordered by number of laps completed in the finishing order.

CONNECTION CONFLICTIONS
If you cannot connect to your race room, you will receive last placed points for your qualifying room upon completing the Connection Confliction procedure stated below. This will be for the first 2 conflicts only, upon which you will then only receive overal last placed points.



LIVERY

Once officially signed up, you will then be gifted the EZT MINI Cooper S template.  This template should be on top of a livery of your choosing.  However, it should be tactful and race themed. You should only change the vinyl shape of the numbers to that of your own car number—font and color do not change.  Locations of the number plates, URLs (color can be altered if necessary for your livery), and number do not change.  Again, this template must appear on top of your design as shown below.


Teams must run the same paintjob, although differences such as displaying gamertags and nationality flags are permitted. If there is more than 1 team from a club for example, then you may run the same design but have different base paints or colours to show the difference. If desired, drivers within the same team may use different color side-view mirrors.


ADDITIONAL INFO

Random car inspections will occur to prevent cheating. If your car does not match the required stats, you are excluded from the series.  Out of 6 races, your best 5 results will count towards the final standings. This means you can miss a round and still be in contention.

You are required to have a microphone plugged in during the race meeting, otherwise how can we communicate?

It is recommended you save Replays. This may help rectify disputes.

You cannot cut corners. Racing is done on the track only. Anyone caught cutting will face anything from a time penalty, grid penalty or DQ.


CONNECTIONS

Your connection is YOUR responsibility. You must ensure it is the best it can be. This includes :
- turning off all other equipment using the internet during a race
- being wired instead of wireless when possible
=== when wireless, making the signal strength the best it can be as denoted by the dashboard
- finally as a last resort, resetting all equipment

It is highly recommended to get your NAT to appear OPEN (found on your dashboard). If you cannot connect properly on race day, then it will not be delayed. Conflictions with other racers preventing access to rooms will need to be sorted by those in question, and those 1 or 2 racers will need to sort their problems, or they will not be allowed to race. The person with the better qualifying will be allowed to race, as long as he does not conflict with others. It is strongly recommended to get online 30 mins before race time to work out any connection problems.

Confliction on Race Night

If there is a confliction for your race room, you must find out who the confliction is with:
a) Room Host invites all his players to room
b) Driver who can't get in then opens a new room (correct settings)
c) He invites everyone in
d) Whoever can't get in is where the confliction is
e) From these 2 drivers, the one with the better qualifying will be allowed to race

This process should not take longer than 5 minutes.


TEAM OFFICIALS/RACE STEWARDS

If you have any questions or queries regarding any aspect of the series, get in contact with the Series Organiser and Support Team. Alternatively, Race Stewards are available. Either PM them on the forum or send them a message on XBL. Don't send a friends request - it won't be accepted if we don't know you, or we don't have room. A message will be read though!

TEAM OFFICIALS/RACE STEWARDS
Series Organizer: EZT uncabunca
Series Support Team: EZT Neo 45
Race Stewards:EZT Administrators


FINALLY...

Communication is key! Even with cosmetic damage, chances cannot be taken that will risk other drivers. No-one's race should be ruined by someone else's mistake.
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